It was business as usual at this year’s ACG (Animation-Comic-Game) Con in Hong Kong. Big international videogame and toy brands dominated, and attendees diligently lined up to shop for Japanese manga merch, to play test games in VR, or to marvel at finely-crafted toy figurines from Japan or the US. This 90% off gacha booth was, for example, swamped…
A few years ago, my mom called to ask for my advice on webcams. She explained (in the English-peppered Chinese that’s the official language of our Chinese-American household) that some of her friends had started sharing videos of themselves singing karaoke. She thought she could do better. “我想给她们PK一下,” she remarked: “I want to PK them a little.”
A fantastic account about growing up as a teen gamer in China – dodging parental fears of “videogame addiction,” finding meaning in leveling up and going cold turkey as she is forced to surrender her laptop.
“Crazy Mouse… the very first Xbox Live Arcade game produced by a Chinese studio.
The action/puzzle title was developed by Shanghai-based Ultizen Games as part of the Chengdu Incubation Center, a collaborative initiative involving Microsoft and local enterprises in order to produce Xbox projects.”